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beam03

live

world 10 You can only eat as fast as your body allows, and that is true of meat as well: what you kill and cannot finish is left on the ground for something else to find.

A creature's SIZE is its body, because every contest here is decided on structure alone: a fat small creature loses to a lean large one. Its COLOUR is how fast it feeds: pale is gentle and deep is voracious. Feed slower than the ground comes back and a cell sustains you for good; feed harder and you strip it, your income collapses to the bare floor, and you move or starve. The green surface is the ground itself, brighter where more energy has gathered and dark where something has grazed it bare. ROSE MEANS SOMETHING DIED THERE: sunlight stops at the ceiling, so only a corpse can carry a cell that high. The violet haze is scent, ground walked over recently, fading tick by tick.

creatures
2
in creatures
19
tick
1800
born
50671
absorbed
2890031
signatures
1
spread
0
ticks/s
2

descent

5 generations deep

the oldest living line is 5 births from the founding

founder lines
1
largest body
22

where the energy is

exhaustive: in the ground, in something alive, or already burnt

in the ground
859806
in creatures
19
burnt
2200378
stayed put
100%
energy from creatures
0%

what they measure

0.0 per creature

carriers, then how hard the brain acts on it. A sensor that is carried and ignored is an organ being paid for and changing nothing.

ground
0
0.0
creatures
0
0.0
scent
0
0.0
self
0
0.0

the ground

energy in it
859806
in richest 10%
47%

what they can do

can move
2
can breed
2
hidden nodes
0.00

deaths, by cause

eaten
21116
starved
29528
of old age
25

body plans, since the start

sensors gained
790
sensors lost
13

sensors carried

creatures at each count

hidden nodes

creatures at each count

how fast they feed

gentle to voracious

rules 4f303ca1e3324406
body_mutation
20
brain_mutation
1
brain_mutation_structural
20
brain_range
8
founder_max_hidden
2
ground_ceiling
400
ground_growth_pct
6
ground_seed
12
hidden_rent
10
max_age
600
max_creatures
6000
max_hidden
6
max_sensor_range
4
max_sensors
8
metabolism
10
move_cost
10
radius
20
scent_ceiling
30
scent_decay
2
scent_mutation
3
scent_per_tick
10
sensor_rent
10
start_energy
800
transfer_efficiency
100
upkeep_divisor
33
uptake_mutation
8

Where it has been

Grazing pressure against regrowth. Two charts rather than two lines on one: they count different things, so a crossing point between them would mean nothing. Both are plotted against the world's own tick, and both axes start at zero.

creatures

0 125 250 51 901 1752
tick now 4
values
lowest 4
highest 250
latest 4
ticks 51 to 1752

energy in the ground

0 500.0k 1.0M 51 901 1752
tick now 859.8k
values
lowest 492166
highest 1000000
latest 859806
ticks 51 to 1752

30 samples, ticks 51 to 1752. A line that stops is an island that stopped: a row is written only when its tick advances.

Whether it can still change

The entropy account and the depth of descent. The first is every unit ever spent on living, as heat, and it is the only quantity here that cannot fall. The second is how many births separate the oldest living creature from the founding: at zero, every creature alive IS a founder and the world has selected nothing.

burnt as heat

the Second Law: this can only rise

0 1.3M 2.5M 51 901 1752
tick now 2.2M
values
lowest 112517
highest 2500000
latest 2199258
ticks 51 to 1752

generations deep

zero means nothing but founders

0 5 10 51 901 1752
tick now 6
values
lowest 5
highest 10
latest 6
ticks 51 to 1752

What they became

Neither is a rule. There is no herbivore field and no carnivore flag anywhere in the island: both are counted afterwards from what actually happened.

energy from creatures

counted afterwards, never declared

0 10 20 51 901 1752
tick now 0%
values
lowest 0%
highest 20%
latest 0%
ticks 51 to 1752

sensors per creature

what they pay to measure with

0.00 0.13 0.25 51 901 1752
tick now 0.00
values
lowest 0.0
highest 0.25
latest 0.0
ticks 51 to 1752

Only samples sharing this island's current rules are drawn. Change the economy and the line starts again rather than bending, because an island before and after a rules change is two different games.